Just got back from the Xbox Exposed show in Atlanta. A playable Halo was on display there-- four-player multiplayer, deathmatch, but still it was great fun and to answer someone's question, it definitely has the "GoldenEye factor". This game will dominate college campuses around the country from here 'till eternity, and I'm saying that based on the deathmatch alone.
The main thing I want to address-- the controls: I haven't been able to read the OXM review yet but apparently they say that after a couple hours, the controls will feel completely natural. This is bullshit; the control never felt anything but completely natural from the moment I picked up the controller. I was really skeptical about the placement of the analog sticks but they were right where my thumbs wanted them to be, and I never even expected it. I was strafing, head-shotting, spin-shooting-- all my PC FPS tricks-- instantly, on a console controller, without auto-aim or any other form of computer-based assistance. I wasn't the only one; everyone else (and there was a huge crowd for Halo) seemed very pleased about the control, except for one guy who was used to having his shoulder buttons set to strafe (GoldenEye junkie) who wanted to set the triggers to strafe.
I've played just about every major PC FPS from start to finish, in and out of multiplayer. I can say the same for every major console FPS. Halo controls far better than any console FPS ever has before. I speak not lightly when I say that you can easily achieve the same degree of accuracy with Halo's analog sticks as you can with a mouse, and having one stick to control forward/backward/strafe motion makes movement far simpler and more comfortable than on a keyboard.
JCC
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